Category Archives: Game design

I play lots of games. Board games, video games, “tabletop” roleplaying games. I occasionally have ideas for designing my own games. It’s unlikely that I’ll ever sit down and write a complete game, so instead I write the ideas down and put them here. Sometimes I also write up critical thoughts about other people’s games.

Review of Dwarf Fortress

First I’d like to thank Leonard for taking the time to write two responses to my earlier post about Nethack. I mean to write a response to those responses, but right now I haven’t the brain, so instead I am … Continue reading

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Things I Like and Don’t Like about Nethack

The voices in my head have decided that I am going to write a roguelike game. They are unlikely to get their way because (a) I don’t have time, and (b) I am not sufficiently familiar with the space of … Continue reading

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