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	<title>Comments on: Plot and setting for a hypothetical roguelike</title>
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	<link>http://www.owlfolio.org/game/roguelike-setting/</link>
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		<title>By: zackw</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-722</link>
		<dc:creator>zackw</dc:creator>
		<pubDate>Fri, 20 Jun 2008 11:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://owl-folio.nfshost.com/uncat/notes-toward-a-roguelike-3-setting/#comment-722</guid>
		<description>&lt;p&gt;I have never before heard this word you use.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I have never before heard this word you use.</p>
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		<title>By: kaolinfire</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-721</link>
		<dc:creator>kaolinfire</dc:creator>
		<pubDate>Fri, 20 Jun 2008 09:54:13 +0000</pubDate>
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		<description>&lt;p&gt;I would definitely play this and quite possibly gibble (though for the most part not by any of the apparent definitions of gibble on urban dictionary)&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I would definitely play this and quite possibly gibble (though for the most part not by any of the apparent definitions of gibble on urban dictionary)</p>
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		<title>By: ide_cyan</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-621</link>
		<dc:creator>ide_cyan</dc:creator>
		<pubDate>Fri, 22 Feb 2008 01:02:14 +0000</pubDate>
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		<description>&lt;p&gt;(Well, iirc, she doesn&#039;t go into reincarnation or anything, but there&#039;s a link between faerie and the dead.) YW!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>(Well, iirc, she doesn&#8217;t go into reincarnation or anything, but there&#8217;s a link between faerie and the dead.) YW!</p>
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		<title>By: zackw</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-620</link>
		<dc:creator>zackw</dc:creator>
		<pubDate>Fri, 22 Feb 2008 00:05:59 +0000</pubDate>
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		<description>&lt;p&gt;Not having finished reading the Mirrlees book, I don&#039;t know exactly what you&#039;re talking about, but something like that could make a lot of sense in a multiplayer setting.  Thanks!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Not having finished reading the Mirrlees book, I don&#8217;t know exactly what you&#8217;re talking about, but something like that could make a lot of sense in a multiplayer setting.  Thanks!</p>
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		<title>By: ide_cyan</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-619</link>
		<dc:creator>ide_cyan</dc:creator>
		<pubDate>Thu, 21 Feb 2008 16:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://owl-folio.nfshost.com/uncat/notes-toward-a-roguelike-3-setting/#comment-619</guid>
		<description>&lt;p&gt;&lt;em&gt;Avatar death means you-the-player get to pick up another n00b back in town. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;You know, in keeping with Mirrlees&#039;s themes, you could switch that around and have the avatar become one of the dead, one of the people of faerie who&#039;re crossing over to &quot;our&quot; world and going on a wholly different sort of quest.&lt;/p&gt;
&lt;p&gt;ETA: and, if one is intent on causing trouble as such an avatar, perhaps becoming one of those pesky troublemaking creatures who&#039;re attracting the adventurers intent on killing them, or something.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><em>Avatar death means you-the-player get to pick up another n00b back in town. </em></p>
<p>You know, in keeping with Mirrlees&#8217;s themes, you could switch that around and have the avatar become one of the dead, one of the people of faerie who&#8217;re crossing over to &#8220;our&#8221; world and going on a wholly different sort of quest.</p>
<p>ETA: and, if one is intent on causing trouble as such an avatar, perhaps becoming one of those pesky troublemaking creatures who&#8217;re attracting the adventurers intent on killing them, or something.</p>
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		<title>By: zackw</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-617</link>
		<dc:creator>zackw</dc:creator>
		<pubDate>Wed, 20 Feb 2008 23:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://owl-folio.nfshost.com/uncat/notes-toward-a-roguelike-3-setting/#comment-617</guid>
		<description>&lt;p&gt;Well, I&#039;m thinking not &lt;i&gt;exclusively&lt;/i&gt; European, but I&#039;m more concerned with the content of Faerie, on that score, than the border country.  I have nice reference books on world mythology to mine for Faerie, but I wouldn&#039;t know where to start if I wanted to set the rest of it in anywhere but 17th-19th century generic Europe.  I suppose I could do the American Old West, but that has the wrong tone.&lt;/p&gt;
&lt;p&gt;Also I am not sure whether Lud-in-the-Mist names would work because, um, I haven&#039;t finished reading the book.  I&#039;d like a Dunsany feel to the beginning, I think.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m thinking not <i>exclusively</i> European, but I&#8217;m more concerned with the content of Faerie, on that score, than the border country.  I have nice reference books on world mythology to mine for Faerie, but I wouldn&#8217;t know where to start if I wanted to set the rest of it in anywhere but 17th-19th century generic Europe.  I suppose I could do the American Old West, but that has the wrong tone.</p>
<p>Also I am not sure whether Lud-in-the-Mist names would work because, um, I haven&#8217;t finished reading the book.  I&#8217;d like a Dunsany feel to the beginning, I think.</p>
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		<title>By: papersky</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-615</link>
		<dc:creator>papersky</dc:creator>
		<pubDate>Wed, 20 Feb 2008 21:41:54 +0000</pubDate>
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		<description>&lt;p&gt;What sort of cultural flavour name? I can do Lud-in-the-Mist style names easily enough, but that might not be the kind of thing you&#039;re thinking.&lt;/p&gt;
&lt;p&gt;My first thought is The Marches of /foo/, because marches are borders and in that sort of style. My next thought it you could do a lot worse than just look at lesser known Scottish placenames like Appledore, Kelsie, Morangie, Gairloch, Ullapool. But if you&#039;re thinking non-European, you probably don&#039;t want that sort of line at all.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>What sort of cultural flavour name? I can do Lud-in-the-Mist style names easily enough, but that might not be the kind of thing you&#8217;re thinking.</p>
<p>My first thought is The Marches of /foo/, because marches are borders and in that sort of style. My next thought it you could do a lot worse than just look at lesser known Scottish placenames like Appledore, Kelsie, Morangie, Gairloch, Ullapool. But if you&#8217;re thinking non-European, you probably don&#8217;t want that sort of line at all.</p>
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		<title>By: queenpam</title>
		<link>http://www.owlfolio.org/game/roguelike-setting/#comment-613</link>
		<dc:creator>queenpam</dc:creator>
		<pubDate>Wed, 20 Feb 2008 12:33:42 +0000</pubDate>
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		<description>&lt;p&gt;psshh, comments, when I can just *tell* you....&lt;/p&gt;
&lt;p&gt;anyway, what I just said to you right now, so you remember:&lt;br /&gt;
One of the cool things about Nethack is that the bone files are shared.  If you maintain the world state, it ought to be shared between users, but it ought to also be possible for new users to begin at the beginning of the experience tree too, even with the Faerie world already having been altered.  And the different players should be able to work against each other.&lt;/p&gt;
&lt;p&gt;I think a good name is Jimmy.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>psshh, comments, when I can just *tell* you&#8230;.</p>
<p>anyway, what I just said to you right now, so you remember:<br />
One of the cool things about Nethack is that the bone files are shared.  If you maintain the world state, it ought to be shared between users, but it ought to also be possible for new users to begin at the beginning of the experience tree too, even with the Faerie world already having been altered.  And the different players should be able to work against each other.</p>
<p>I think a good name is Jimmy.</p>
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